Wired service editor Alan Henry writes about why the magazine is expanding into games coverage.
Henry writes, “We’re passionate about gaming, but we’re only going to talk about the games, the hardware, and the news we think are really worth talking about. There are other outlets happy to flood your inbox with every trailer, release, and announcement—and more power to them, but that’s not us. We’re like you: just trying to make the most out of the hours in the day we have. We value our time—and your time—more than that, and we hope you’ll perk up when we have something to say, because we promise, we’ll make it worth reading.
“Second, we want to elevate voices traditionally left behind in conversations about gaming. That means we want a diverse and inclusive roster of contributors, experts, sources, and profiles. It also means looking at gaming stories from different perspectives. What does an actual cybersecurity expert have to say about themes of mass surveillance in that upcoming dystopian open-world action game? What’s a marine biologist’s take on trying to survive on an ocean planet? What do streaming and virtual personas mean for an internet where many of us are safer connecting with people behind an adorable avatar than with our actual faces? I can’t wait to talk about all of that with you.”
Read more here.